Remembering my focus (end user, produce and consume, game-y)
Offline rendering of tiles. Downloading subsets of data from API. Map display expectations from users that are hard to implement in real-time.
The size of OpenStreetMaps data. Space partititioning. Back of the envelope math for computational capability for an average laptop/desktop. How much distributed computing do we need to solve the problem?
tutorials/learning_gis.1757526839.txt.gz ยท Last modified: by Taylor Robbins